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Designing for the first ninety seconds

Designing for the first ninety seconds

Most teams optimise the demo. We optimised the ninety seconds after it, and activation moved more than any redesign we shipped that year.

Most teams optimise the demo. We optimised the ninety seconds after it, and activation moved more than any redesign we shipped that year.

Written by Mara Oyelaran

Every team we talk to has instrumented the demo. Conversion from demo to trial, time on the pricing page, which feature tile gets clicked. Almost nobody instruments what happens immediately after.

The gap nobody watches

We pulled session recordings from four hundred new accounts and watched the first ninety seconds of each one. The pattern was consistent and slightly embarrassing. People arrived energised, hit an empty state, and went looking for documentation.

An empty state is not a neutral moment. It is the first thing your product says when it has nothing to show, and most products say nothing at all.

What we changed

We replaced every empty state with a working example built from the connected data a customer already had, or, failing that, from a realistic sample they could edit in place. Nothing was read-only. Nothing said get started.

The result

Activation within the first session moved from thirty-one percent to fifty-four percent over the following quarter. No other change we shipped that year came close, including two features we had scoped for months.

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